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About Emteq Labs

Emteq labs is the market-leader in wearable technology to monitor and translate facial expressions human behaviour in real-world settings.

Our open platform, OCOsense had its origins in research on facial paralysis. We spent our initial period validating the measurement of facial muscle activity across a range of settings. We have now created a contact-free, low latency, highly sensitive technology that will ensble multiple partners to create solutions across a range of industries. OCOsense provides unparalleled insights for the measurement of emotional responses, through facial muscle activity and biometric responses. Emteq Labs has won multiple awards to develop its technology, IP and initial biometric datasets. Ongoing work is validating the health applications of its technologies in collaboration with university partners following funding by the National Institute for Health Research (NIHR i4i), Innovate UK and Horizon 2020.

Only by recognising and valuing differences and treating everyone with dignity and respect, can we truly create technology that has a positive impact on people's lives. The team is diverse and distributed across multiple countries, and head-quartered in Brighton, UK.
OUR MISSION

A new standard for emotion analytics. We’re a deep technology company, enabling accurate, real-time emotion sensing in virtual and augmented environments.

Our mission is to create technology that reduces friction and increases human happiness.
OUR Team
Steen Strand
Chief Executive Officer (CEO). Prior to joining Emteq, Steen headed Snap Lab, the hardware division of Snap Inc. responsible for the Spectacles line of augmented reality eyewear. He also led the company’s hardware-related investments and acquisitions. Steen previously co-founded and led the innovative consumer product startup, ICON Aircraft. He studied economics at Harvard and product design at Stanford.
Dr Charles Nduka
Chief Science Officer (CSO) and founder. Charles is a leading facial musculature expert with over 20 years surgical experience, including 10 years as Consultant Plastic & Reconstructive Surgeon (Queen Victoria Hospital). Charles has an extensive background in research and development including clinical trials, has over 100 scientific publications and is the Medical Advisory Board chair for the charity Facial Palsy UK.
Prof Hristijan Gjoreski
Chief Technology Officer (CTO) and Chief Data Scientist. Hristijan is a recognised expert in the development of machine-learning algorithms for human behavior analytics and emotion Al.
He has been selected as top 2% scientist worldwide for 2022, Best Young Scientist in Macedonia for 2017, and award winner of several ML competitions. Author of more than 100 papers in human behavior analytics, wearable computing, and ambient intelligence.
Dr Mohsen Fatoorechi
Head of hardware. Electronic engineer and sensor engineer with an interest in software development and artificial intelligence. He has experience developing range of sensor technologies from fundamental principles to real-world applications. Mohsen’s previous roles involved R&D of electric potential sensors for health monitoring.
Claire Baert
Project Manager. Claire spent 10 years in the video games industry, before specialising in games for research and games for health. She is a passionate project manager with a strong focus on user experience and a personal interest in behaviour science. In her work, Claire is following a hybrid methodology that supports the needs of grant providers and investors while ensuring the team is empowered to adopt an agile approach to tasks.
Scientific Advisory Board
Professor Lord Ara Darzi
Director of the Institute of Global Health, Imperial College, previous Parliamentary Under-Secretary of State at the Department of Health. Pioneer in VR surgical training.
Professor Pam Kato
Behavioural psychologist and Professor of Serious Games. Led first successful randomised controlled of game technology for behaviour modification, Re-Mission. Ex-CEO of Hopelabs.
Professor Stephen Fairclough
Professor of psychophysiology and applied neurosciences, expertise in human-computer interaction.  Projects include using neurophysiology & psychophysiology in simulation environments and VR.
Professor Hugo Critchley
Co-director of the Sackler Centre for Consciousness Science at the University of Sussex. Projects combine VR/AR, neuroimaging and autonomic physiology.
Dr Hui Yu
Expert in computer vision, machine learning image/video processing and recognition, facial expression, human action and affective analysis (multidimensional) and geometric processing of human/facial performance.
Sergi Bermúdez i Badia
Sergi is Assistant Professor at the University of Madeira, where he teaches Informatics, Human Computer Interaction and Entertainment Technologies Masters. His scientific focus is the investigation of the underlying neural mechanisms of biological systems and to exploit them using real world artefacts, with special emphasis in neuro-rehabilitation systems, interactive technologies and robots.
Dr Ellen Seiss
Principal Academic at Bournemouth University, Steering Group member of the Interdisciplinary Neuroscience Research Centre (INRC) at Bournemouth University. Her projects combine VR with experimental, psychophysiological, and EEG methods in the areas of cognitive and affective neuroscience.